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FX::FXImage Class Reference

An Image is a rectangular array of pixels. More...

#include <FXImage.h>

Inheritance diagram for FX::FXImage:
FX::FXDrawable FX::FXId FX::FXObject FX::FXBMPImage FX::FXDDSImage FX::FXEXEImage FX::FXGIFImage FX::FXICOImage FX::FXIcon FX::FXIFFImage FX::FXJP2Image FX::FXJPGImage FX::FXPCXImage FX::FXPNGImage FX::FXPPMImage FX::FXRASImage FX::FXRGBImage FX::FXTGAImage FX::FXTIFImage FX::FXWEBPImage FX::FXXBMImage FX::FXXPMImage

Public Member Functions

 FXImage (FXApp *a, const FXColor *pix=nullptr, FXuint opts=0, FXint w=1, FXint h=1)
 Create an image. More...
 
void setOptions (FXuint opts)
 Change options.
 
FXuint getOptions () const
 To get to the option flags.
 
void setOwned (FXbool owned)
 Set pixel data ownership flag.
 
FXbool isOwned () const
 Get pixel data ownership flag.
 
virtual void setData (FXColor *pix, FXuint opts=0)
 Populate the image with new pixel data of the same size; it will assume ownership of the pixel data if image IMAGE_OWNED option is passed. More...
 
virtual void setData (FXColor *pix, FXuint opts, FXint w, FXint h)
 Populate the image with new pixel data of a new size; it will assume ownership of the pixel data if image IMAGE_OWNED option is passed. More...
 
FXColor * getData () const
 Return pointer to the pixel data of the image.
 
FXColor getPixel (FXint x, FXint y) const
 Get pixel at x,y.
 
void setPixel (FXint x, FXint y, FXColor color)
 Change pixel at x,y.
 
FXbool hasAlpha () const
 Scan the image and return false if fully opaque.
 
virtual void create ()
 Create the server side pixmap, then call render() to fill it with the pixel data from the client-side buffer. More...
 
virtual void detach ()
 Detach the server side pixmap from the Image. More...
 
virtual void destroy ()
 Destroy the server-side pixmap. More...
 
virtual void restore ()
 Retrieves pixels from the server-side image. More...
 
virtual void render ()
 Render the server-side representation of the image from client-side pixels. More...
 
virtual void release ()
 Release the client-side pixels buffer, free it if it was owned. More...
 
virtual void resize (FXint w, FXint h)
 Resize both client-side and server-side representations (if any) to the given width and height. More...
 
virtual void scale (FXint w, FXint h, FXint quality=0)
 Rescale pixels image to the specified width and height; this calls resize() to adjust the client and server side representations.
 
virtual void mirror (FXbool horizontal, FXbool vertical)
 Mirror image horizontally and/or vertically.
 
virtual void rotate (FXint degrees)
 Rotate image by degrees ccw; this calls resize() to adjust the client and server side representations if necessary.
 
virtual void crop (FXint x, FXint y, FXint w, FXint h, FXColor color=0)
 Crop image to given rectangle; this calls resize() to adjust the client and server side representations. More...
 
virtual void fill (FXColor color)
 Fill image with uniform color.
 
virtual void fade (FXColor color, FXint factor=255)
 Fade image to uniform color.
 
virtual void xshear (FXint shear, FXColor clr=0)
 Shear image horizontally; the number of pixels is equal to the shear parameter times 256. More...
 
virtual void yshear (FXint shear, FXColor clr=0)
 Shear image vertically; the number of pixels is equal to the shear parameter times 256. More...
 
virtual void hgradient (FXColor left, FXColor right)
 Fill horizontal gradient.
 
virtual void vgradient (FXColor top, FXColor bottom)
 Fill vertical gradient.
 
virtual void gradient (FXColor topleft, FXColor topright, FXColor bottomleft, FXColor bottomright)
 Fill with gradient.
 
virtual void blend (FXColor color)
 Blend image over uniform color.
 
virtual void invert ()
 Invert colors of an image.
 
virtual void colorize (FXColor color)
 Colorize image based on luminance.
 
virtual FXbool savePixels (FXStream &store) const
 Save pixel data only.
 
virtual FXbool loadPixels (FXStream &store)
 Load pixel data only.
 
virtual void save (FXStream &store) const
 Save object to stream.
 
virtual void load (FXStream &store)
 Load object from stream.
 
virtual ~FXImage ()
 Destructor.
 
- Public Member Functions inherited from FX::FXDrawable
FXVisualgetVisual () const
 Get the visual.
 
FXint getWidth () const
 Width of drawable.
 
FXint getHeight () const
 Height of drawable.
 
void setVisual (FXVisual *vis)
 Change visual.
 
virtual ~FXDrawable ()
 Cleanup.
 
- Public Member Functions inherited from FX::FXId
FXAppgetApp () const
 Get application.
 
FXID id () const
 Get XID handle.
 
void setUserData (FXptr ptr)
 Set user data pointer.
 
FXptr getUserData () const
 Get user data pointer.
 
virtual ~FXId ()
 Destructor.
 
- Public Member Functions inherited from FX::FXObject
const FXchar * getClassName () const
 Get class name of some object.
 
FXbool isMemberOf (const FXMetaClass *metaclass) const
 Check if object is member of metaclass.
 
virtual long tryHandle (FXObject *sender, FXSelector sel, void *ptr)
 Try handle message safely, catching certain exceptions.
 
virtual long onDefault (FXObject *, FXSelector, void *)
 Called for unhandled messages.
 
virtual ~FXObject ()
 Virtual destructor.
 

Protected Attributes

FXColor * data
 
FXuint options
 
- Protected Attributes inherited from FX::FXDrawable
FXVisualvisual
 
FXint width
 
FXint height
 
- Protected Attributes inherited from FX::FXId
FXID xid
 

Friends

class FXDC
 
class FXDCWindow
 

Additional Inherited Members

- Protected Member Functions inherited from FX::FXDrawable
 FXDrawable (FXApp *a, FXint w, FXint h)
 
- Protected Member Functions inherited from FX::FXId
 FXId (FXApp *a)
 

Detailed Description

An Image is a rectangular array of pixels.

It supports two representations of these pixels: a client-side pixel buffer which is stored as an array of FXColor, and a server-side pixmap which is stored in an organization directly compatible with the screen, for fast drawing onto the device. The server-side representation is not directly accessible from the current process as it lives in the process of the X Server or GDI. Before the image can be used in drawing operations, the server-side representation of the image must be realized by calling create(); until this is done, only the client-side pixel buffer exists. Usually the client-side pixel buffer is released when the server-side representation is generated [thus saving substantial amounts of memory when only the server-resident part of the image is of interest]. But if further manipulation of the client-side pixel buffer is needed, the IMAGE_KEEP option can be passed. In that case, the client-side buffer can be modified, and the server-side pixmap can be updated by calling render().

Constructor & Destructor Documentation

◆ FXImage()

FX::FXImage::FXImage ( FXApp a,
const FXColor *  pix = nullptr,
FXuint  opts = 0,
FXint  w = 1,
FXint  h = 1 
)

Create an image.

If a client-side pixel buffer has been specified, the image does not own the pixel buffer unless the IMAGE_OWNED flag is set. If the IMAGE_OWNED flag is set but a NULL pixel buffer is passed, a pixel buffer will be automatically created and will be owned by the image. The flags IMAGE_SHMI and IMAGE_SHMP may be specified for large images to instruct render() to use shared memory to communicate with the server.

Member Function Documentation

◆ create()

virtual void FX::FXImage::create ( )
virtual

Create the server side pixmap, then call render() to fill it with the pixel data from the client-side buffer.

After the server-side image has been created, the client-side pixel buffer will be deleted unless IMAGE_KEEP has been specified. If the pixel buffer is not owned, i.e. the flag IMAGE_OWNED is not set, the pixel buffer will not be deleted, however the pixel buffer will be set to NULL.

Reimplemented from FX::FXId.

Reimplemented in FX::FXIcon.

◆ crop()

virtual void FX::FXImage::crop ( FXint  x,
FXint  y,
FXint  w,
FXint  h,
FXColor  color = 0 
)
virtual

Crop image to given rectangle; this calls resize() to adjust the client and server side representations.

The new image may be smaller or larger than the old one; blank areas are filled with color. There must be at least one pixel of overlap between the old and the new image.

◆ destroy()

virtual void FX::FXImage::destroy ( )
virtual

Destroy the server-side pixmap.

The client-side pixel buffer is not affected.

Reimplemented from FX::FXId.

Reimplemented in FX::FXIcon.

◆ detach()

virtual void FX::FXImage::detach ( )
virtual

Detach the server side pixmap from the Image.

Afterwards, the Image is left as if it never had a server-side resources.

Reimplemented from FX::FXId.

Reimplemented in FX::FXIcon.

◆ release()

virtual void FX::FXImage::release ( )
virtual

Release the client-side pixels buffer, free it if it was owned.

If it is not owned, the image just forgets about the buffer.

◆ render()

virtual void FX::FXImage::render ( )
virtual

Render the server-side representation of the image from client-side pixels.

Normally, IMAGE_DITHER is used which causes the server-side representation to be rendered using a 16x16 ordered dither if necessary; however if IMAGE_NEAREST is used a faster (but uglier-looking), nearest neighbor algorithm is used.

Reimplemented in FX::FXIcon.

◆ resize()

virtual void FX::FXImage::resize ( FXint  w,
FXint  h 
)
virtual

Resize both client-side and server-side representations (if any) to the given width and height.

The new representations typically contain garbage after this operation and need to be re-filled.

Reimplemented from FX::FXDrawable.

Reimplemented in FX::FXIcon.

◆ restore()

virtual void FX::FXImage::restore ( )
virtual

Retrieves pixels from the server-side image.

For example, to make screen snapshots, or to retrieve an image after it has been drawn into by various means.

◆ setData() [1/2]

virtual void FX::FXImage::setData ( FXColor *  pix,
FXuint  opts = 0 
)
virtual

Populate the image with new pixel data of the same size; it will assume ownership of the pixel data if image IMAGE_OWNED option is passed.

The server-side representation of the image, if it exists, is not updated. This can be done by calling render().

◆ setData() [2/2]

virtual void FX::FXImage::setData ( FXColor *  pix,
FXuint  opts,
FXint  w,
FXint  h 
)
virtual

Populate the image with new pixel data of a new size; it will assume ownership of the pixel data if image IMAGE_OWNED option is passed.

The size of the server- side representation of the image, if it exists, is adjusted but the contents are not updated yet. This can be done by calling render().

◆ xshear()

virtual void FX::FXImage::xshear ( FXint  shear,
FXColor  clr = 0 
)
virtual

Shear image horizontally; the number of pixels is equal to the shear parameter times 256.

The area outside the image is filled with transparent black, unless another color is specified.

◆ yshear()

virtual void FX::FXImage::yshear ( FXint  shear,
FXColor  clr = 0 
)
virtual

Shear image vertically; the number of pixels is equal to the shear parameter times 256.

The area outside the image is filled with transparent black, unless another color is specified.


The documentation for this class was generated from the following file:

Copyright © 1997-2022 Jeroen van der Zijp