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The accelerator table sends a message to a specific target object when the indicated key and modifier combination is pressed. More...
#include <FXAccelTable.h>
Classes | |
| struct | FXAccelKey |
Public Member Functions | |
| long | onKeyPress (FXObject *, FXSelector, void *) |
| long | onKeyRelease (FXObject *, FXSelector, void *) |
| FXAccelTable () | |
| Construct empty accelerator table. | |
| void | addAccel (FXHotKey hotkey, FXObject *target=NULL, FXSelector seldn=0, FXSelector selup=0) |
| Add an accelerator into the table. | |
| void | removeAccel (FXHotKey hotkey) |
| Remove an accelerator from the table. | |
| FXbool | hasAccel (FXHotKey hotkey) const |
| Return true if accelerator specified. | |
| FXObject * | targetOfAccel (FXHotKey hotkey) const |
| Return target object of the given accelerator. | |
| virtual void | save (FXStream &store) const |
| Save table to a stream. | |
| virtual void | load (FXStream &store) |
| Load table from a stream. | |
| virtual | ~FXAccelTable () |
| Destructor. | |
The accelerator table sends a message to a specific target object when the indicated key and modifier combination is pressed.
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