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FXDDSImage.h
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21 #ifndef FXDDSIMAGE_H
22 #define FXDDSIMAGE_H
23 
24 #ifndef FXIMAGE_H
25 #include "FXImage.h"
26 #endif
27 
28 namespace FX {
29 
30 
35 class FXAPI FXDDSImage : public FXImage {
36  FXDECLARE(FXDDSImage)
37 protected:
38  FXDDSImage(){}
39 private:
40  FXDDSImage(const FXDDSImage&);
41  FXDDSImage &operator=(const FXDDSImage&);
42 public:
43  static const FXchar fileExt[];
44  static const FXchar mimeType[];
45 public:
46 
48  FXDDSImage(FXApp* a,const FXuchar *pix=nullptr,FXuint opts=0,FXint w=1,FXint h=1);
49 
51  virtual FXbool savePixels(FXStream& store) const;
52 
54  virtual FXbool loadPixels(FXStream& store);
55 
57  virtual ~FXDDSImage();
58  };
59 
60 
61 #ifndef FXLOADDDS
62 #define FXLOADDDS
63 
67 extern FXAPI FXbool fxcheckDDS(FXStream& store);
68 
69 
75 extern FXAPI FXbool fxloadDDS(FXStream& store,FXColor*& data,FXint& width,FXint& height,FXint& depth);
76 
80 extern FXAPI FXbool fxsaveDDS(FXStream& store,FXColor* data,FXint width,FXint height,FXint depth);
81 
82 #endif
83 
84 }
85 
86 #endif
The DDS Image class is a convenience class for working with images in the Direct Draw Surface (DDS) f...
Definition: FXDDSImage.h:35
The Application object is the central point of a FOX user-interface.
Definition: FXApp.h:134
A stream is a way to serialize data and objects into a byte stream.
Definition: FXStream.h:81
Definition: FX4Splitter.h:28
An Image is a rectangular array of pixels.
Definition: FXImage.h:67

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