00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021 #ifndef FXBUTTON_H
00022 #define FXBUTTON_H
00023
00024 #ifndef FXLABEL_H
00025 #include "FXLabel.h"
00026 #endif
00027
00028 namespace FX {
00029
00030
00032 enum {
00033 STATE_UP = 0,
00034 STATE_DOWN = 1,
00035 STATE_ENGAGED = 2,
00036 STATE_UNCHECKED = STATE_UP,
00037 STATE_CHECKED = STATE_ENGAGED
00038 };
00039
00040
00042 enum {
00043 BUTTON_AUTOGRAY = 0x00800000,
00044 BUTTON_AUTOHIDE = 0x01000000,
00045 BUTTON_TOOLBAR = 0x02000000,
00046 BUTTON_DEFAULT = 0x04000000,
00047 BUTTON_INITIAL = 0x08000000,
00048 BUTTON_NORMAL = (FRAME_RAISED|FRAME_THICK|JUSTIFY_NORMAL|ICON_BEFORE_TEXT)
00049 };
00050
00051
00070 class FXAPI FXButton : public FXLabel {
00071 FXDECLARE(FXButton)
00072 protected:
00073 FXuchar state;
00074 protected:
00075 FXButton();
00076 private:
00077 FXButton(const FXButton&);
00078 FXButton& operator=(const FXButton&);
00079 public:
00080 long onPaint(FXObject*,FXSelector,void*);
00081 long onUpdate(FXObject*,FXSelector,void*);
00082 long onEnter(FXObject*,FXSelector,void*);
00083 long onLeave(FXObject*,FXSelector,void*);
00084 long onFocusIn(FXObject*,FXSelector,void*);
00085 long onFocusOut(FXObject*,FXSelector,void*);
00086 long onUngrabbed(FXObject*,FXSelector,void*);
00087 long onLeftBtnPress(FXObject*,FXSelector,void*);
00088 long onLeftBtnRelease(FXObject*,FXSelector,void*);
00089 long onKeyPress(FXObject*,FXSelector,void*);
00090 long onKeyRelease(FXObject*,FXSelector,void*);
00091 long onHotKeyPress(FXObject*,FXSelector,void*);
00092 long onHotKeyRelease(FXObject*,FXSelector,void*);
00093 long onCheck(FXObject*,FXSelector,void*);
00094 long onUncheck(FXObject*,FXSelector,void*);
00095 long onCmdSetValue(FXObject*,FXSelector,void*);
00096 long onCmdSetIntValue(FXObject*,FXSelector,void*);
00097 long onCmdGetIntValue(FXObject*,FXSelector,void*);
00098 public:
00099
00101 FXButton(FXComposite* p,const FXString& text,FXIcon* ic=NULL,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=BUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
00102
00104 virtual FXbool canFocus() const;
00105
00107 virtual void setFocus();
00108
00110 virtual void killFocus();
00111
00113 virtual void setDefault(FXuchar flag=TRUE);
00114
00116 void setState(FXuint s);
00117
00119 FXuint getState() const { return state; }
00120
00122 void setButtonStyle(FXuint style);
00123
00125 FXuint getButtonStyle() const;
00126
00127 };
00128
00129 }
00130
00131 #endif