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Main Page Class Hierarchy Alphabetical List Compound List File List Compound Members
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crosses(const FXVec4f &plane, const FXVec3f &a, const FXVec3f &b) FX::FXVec4f [friend]
distance(const FXVec4f &plane, const FXVec3f &p) FX::FXVec4f [friend]
FXVec4f() FX::FXVec4f [inline]
FXVec4f(const FXVec4f &v) FX::FXVec4f [inline]
FXVec4f(const FXVec3f &v, FXfloat ww=1.0f) FX::FXVec4f [inline]
FXVec4f(const FXfloat v[]) FX::FXVec4f [inline]
FXVec4f(FXfloat xx, FXfloat yy, FXfloat zz, FXfloat ww=1.0f) FX::FXVec4f [inline]
FXVec4f(FXColor color) FX::FXVec4f hi (defined in FX::FXVec4f) FX::FXVec4f [friend]
len (defined in FX::FXVec4f) FX::FXVec4f [friend]
len2(const FXVec4f &a) FX::FXVec4f [friend]
lo(const FXVec4f &a, const FXVec4f &b) FX::FXVec4f [friend]
normalize(const FXVec4f &a) FX::FXVec4f [friend]
operator *(const FXVec4f &a, FXfloat n) FX::FXVec4f [friend]
operator * (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator *(const FXVec4f &a, const FXVec4f &b) FX::FXVec4f [friend]
operator *=(FXfloat n) FX::FXVec4f [inline]
operator const FXfloat *() const (defined in FX::FXVec4f) FX::FXVec4f [inline]
operator const FXVec3f &() const (defined in FX::FXVec4f) FX::FXVec4f [inline]
operator FXColor() const FX::FXVec4f operator FXfloat *() FX::FXVec4f [inline]
operator FXVec3f &() (defined in FX::FXVec4f) FX::FXVec4f [inline]
operator!(const FXVec4f &a) FX::FXVec4f [friend]
operator!= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator!= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator!= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator+(const FXVec4f &v) FX::FXVec4f [friend]
operator+(const FXVec4f &a, const FXVec4f &b) FX::FXVec4f [friend]
operator+=(const FXVec4f &v) (defined in FX::FXVec4f) FX::FXVec4f [inline]
operator- (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator-(const FXVec4f &a, const FXVec4f &b) FX::FXVec4f [friend]
operator-=(const FXVec4f &v) (defined in FX::FXVec4f) FX::FXVec4f [inline]
operator/ (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator/ (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator/=(FXfloat n) (defined in FX::FXVec4f) FX::FXVec4f [inline]
operator<(const FXVec4f &a, const FXVec4f &b) FX::FXVec4f [friend]
operator< (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator< (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator<<(FXStream &store, const FXVec4f &v) FX::FXVec4f [friend]
operator<= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator<= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator<= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator=(FXColor color) FX::FXVec4f operator=(const FXVec3f &v) FX::FXVec4f [inline]
operator=(const FXVec4f &v) (defined in FX::FXVec4f) FX::FXVec4f [inline]
operator=(const FXfloat v[]) FX::FXVec4f [inline]
operator==(const FXVec4f &a, const FXVec4f &b) FX::FXVec4f [friend]
operator== (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator== (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator> (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator> (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator> (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator>= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator>= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator>= (defined in FX::FXVec4f) FX::FXVec4f [friend]
operator>>(FXStream &store, FXVec4f &v) FX::FXVec4f [friend]
operator[](FXint i) FX::FXVec4f [inline]
operator[](FXint i) const FX::FXVec4f [inline]
plane(const FXVec4f &vec) FX::FXVec4f [friend]
plane (defined in FX::FXVec4f) FX::FXVec4f [friend]
plane (defined in FX::FXVec4f) FX::FXVec4f [friend]
plane (defined in FX::FXVec4f) FX::FXVec4f [friend]
w (defined in FX::FXVec4f) FX::FXVec4f x (defined in FX::FXVec4f) FX::FXVec4f y (defined in FX::FXVec4f) FX::FXVec4f z (defined in FX::FXVec4f) FX::FXVec4f
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