| FXVec2d() | FX::FXVec2d |  [inline] | 
  | FXVec2d(const FXVec2d &v) | FX::FXVec2d |  [inline] | 
  | FXVec2d(const FXdouble v[]) | FX::FXVec2d |  [inline] | 
  | FXVec2d(FXdouble xx, FXdouble yy) | FX::FXVec2d |  [inline] | 
  | hi (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | len (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | len2(const FXVec2d &a) | FX::FXVec2d |  [friend] | 
  | lo(const FXVec2d &a, const FXVec2d &b) | FX::FXVec2d |  [friend] | 
  | normalize(const FXVec2d &a) | FX::FXVec2d |  [friend] | 
  | operator *(const FXVec2d &a, FXdouble n) | FX::FXVec2d |  [friend] | 
  | operator * (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator *(const FXVec2d &a, const FXVec2d &b) | FX::FXVec2d |  [friend] | 
  | operator *=(FXdouble n) | FX::FXVec2d |  [inline] | 
  | operator const FXdouble *() const (defined in FX::FXVec2d) | FX::FXVec2d |  [inline] | 
  | operator FXdouble *() | FX::FXVec2d |  [inline] | 
  | operator!(const FXVec2d &a) | FX::FXVec2d |  [friend] | 
  | operator!= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator!= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator!= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator+(const FXVec2d &v) | FX::FXVec2d |  [friend] | 
  | operator+(const FXVec2d &a, const FXVec2d &b) | FX::FXVec2d |  [friend] | 
  | operator+=(const FXVec2d &v) (defined in FX::FXVec2d) | FX::FXVec2d |  [inline] | 
  | operator- (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator-(const FXVec2d &a, const FXVec2d &b) | FX::FXVec2d |  [friend] | 
  | operator-=(const FXVec2d &v) (defined in FX::FXVec2d) | FX::FXVec2d |  [inline] | 
  | operator/ (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator/ (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator/=(FXdouble n) (defined in FX::FXVec2d) | FX::FXVec2d |  [inline] | 
  | operator<(const FXVec2d &a, const FXVec2d &b) | FX::FXVec2d |  [friend] | 
  | operator< (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator< (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator<<(FXStream &store, const FXVec2d &v) | FX::FXVec2d |  [friend] | 
  | operator<= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator<= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator<= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator=(const FXVec2d &v) | FX::FXVec2d |  [inline] | 
  | operator=(const FXdouble v[]) | FX::FXVec2d |  [inline] | 
  | operator==(const FXVec2d &a, const FXVec2d &b) | FX::FXVec2d |  [friend] | 
  | operator== (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator== (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator> (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator> (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator> (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator>= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator>= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator>= (defined in FX::FXVec2d) | FX::FXVec2d |  [friend] | 
  | operator>>(FXStream &store, FXVec2d &v) | FX::FXVec2d |  [friend] | 
  | operator[](FXint i) | FX::FXVec2d |  [inline] | 
  | operator[](FXint i) const | FX::FXVec2d |  [inline] | 
  | x (defined in FX::FXVec2d) | FX::FXVec2d |  | 
  | y (defined in FX::FXVec2d) | FX::FXVec2d |  |