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OpenGL Point Object. More...
#include <FXGLObject.h>
Public Member Functions | |
| FXGLPoint () | |
| Default constructor. | |
| FXGLPoint (const FXGLPoint &orig) | |
| Copy constructor. | |
| FXGLPoint (FXfloat x, FXfloat y, FXfloat z) | |
| Construct with specified coordinates. | |
| virtual FXGLObject * | copy () |
| Copy this object. | |
| virtual void | bounds (FXRangef &box) |
| Called by the viewer to get bounds for this object. | |
| virtual void | draw (FXGLViewer *viewer) |
| Draw this object in a viewer. | |
| virtual void | hit (FXGLViewer *viewer) |
| Draw this object for hit-testing purposes. | |
| virtual void | save (FXStream &store) const |
| Save to a stream. | |
| virtual void | load (FXStream &store) |
| Load from a stream. | |
Public Attributes | |
| FXVec3f | pos |
OpenGL Point Object.
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