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00001 /******************************************************************************** 00002 * * 00003 * O p e n G L C y l i n d e r O b j e c t * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 1999,2012 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU Lesser General Public License as published by * 00010 * the Free Software Foundation; either version 3 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public License * 00019 * along with this program. If not, see <http://www.gnu.org/licenses/> * 00020 ********************************************************************************/ 00021 #ifndef FXGLCYLINDER_H 00022 #define FXGLCYLINDER_H 00023 00024 #ifndef FXGLSHAPE_H 00025 #include "FXGLShape.h" 00026 #endif 00027 00028 namespace FX { 00029 00030 00032 class FXAPI FXGLCylinder : public FXGLShape { 00033 FXDECLARE(FXGLCylinder) 00034 public: 00035 FXfloat height; 00036 FXfloat radius; 00037 protected: 00038 FXGLCylinder(); 00039 virtual void drawshape(FXGLViewer* viewer); 00040 public: 00041 00043 FXGLCylinder(FXfloat x,FXfloat y,FXfloat z,FXfloat h=1.0f, FXfloat r=1.0f); 00044 00046 FXGLCylinder(FXfloat x,FXfloat y,FXfloat z,FXfloat h,FXfloat r,const FXMaterial& mtl); 00047 00049 FXGLCylinder(const FXGLCylinder& orig); 00050 00052 virtual FXGLObject* copy(); 00053 00055 virtual void setRadius(FXfloat r); 00056 FXfloat getRadius() const { return radius; } 00057 00059 virtual void setHeight(FXfloat h); 00060 FXfloat getHeight() const { return height; } 00061 00063 virtual void save(FXStream& store) const; 00064 00066 virtual void load(FXStream& store); 00067 00068 virtual ~FXGLCylinder(); 00069 }; 00070 00071 } 00072 00073 #endif
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