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00001 /******************************************************************************** 00002 * * 00003 * D y n a m i c L i n k L i b r a r y S u p p o r t * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 2002,2010 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU Lesser General Public License as published by * 00010 * the Free Software Foundation; either version 3 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public License * 00019 * along with this program. If not, see <http://www.gnu.org/licenses/> * 00020 ********************************************************************************/ 00021 #ifndef FXDLL_H 00022 #define FXDLL_H 00023 00024 namespace FX { 00025 00026 00027 /** 00028 * Wrap library module handle to allow various operations 00029 * on libraries to be performed. 00030 */ 00031 class FXAPI FXDLL { 00032 private: 00033 void *hnd; 00034 public: 00035 00036 /// Construct with no handle 00037 FXDLL():hnd(NULL){} 00038 00039 /// Construct with existing handle 00040 FXDLL(void *h):hnd(h){} 00041 00042 /// Construct copy from original 00043 FXDLL(const FXDLL& org):hnd(org.hnd){} 00044 00045 /// Return the name of the library module 00046 FXString name() const; 00047 00048 /// Return library module handle 00049 void* handle() const { return hnd; } 00050 00051 /// True if library was loaded 00052 FXbool loaded() const { return hnd!=NULL; } 00053 00054 /// Load the library module from the name 00055 FXbool load(const FXString& nm); 00056 00057 /// Unload the library module 00058 void unload(); 00059 00060 /// Return the address of the symbol in this library module 00061 void* address(const FXchar* sym) const; 00062 void* address(const FXString& sym) const; 00063 00064 /// Return the symbol name of the given address 00065 static FXString symbol(void *addr); 00066 00067 /// Return the name of the library module containing the address 00068 static FXString name(void *addr); 00069 00070 /// Find DLL containing symbol 00071 static FXDLL dll(void* addr); 00072 00073 /// Find DLL of ourselves 00074 static FXDLL dll(); 00075 00076 /// Return error message if error occurred loading the library module 00077 static FXString error(); 00078 }; 00079 00080 00081 /** 00082 * Auto DLL wraps a library module handle but also owns it; thus, the library 00083 * module will automatically be unloaded when auto-dll is destroyed. 00084 */ 00085 class FXAPI FXAUTODLL : public FXDLL { 00086 private: 00087 FXAUTODLL(const FXAUTODLL&); 00088 FXAUTODLL &operator=(const FXAUTODLL&); 00089 public: 00090 00091 /// Initialize by loading given library name 00092 FXAUTODLL(const FXString& nm); 00093 00094 /// Unload library if we have one 00095 ~FXAUTODLL(); 00096 }; 00097 00098 00099 } 00100 00101 #endif 00102
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