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00001 /******************************************************************************** 00002 * * 00003 * B M P I m a g e O b j e c t * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 1998,2010 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU Lesser General Public License as published by * 00010 * the Free Software Foundation; either version 3 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public License * 00019 * along with this program. If not, see <http://www.gnu.org/licenses/> * 00020 ********************************************************************************/ 00021 #ifndef FXBMPIMAGE_H 00022 #define FXBMPIMAGE_H 00023 00024 #ifndef FXIMAGE_H 00025 #include "FXImage.h" 00026 #endif 00027 00028 namespace FX { 00029 00030 00031 /** 00032 * The BMP Image class is a convenience class for working with images in the 00033 * Microsoft Bitmap (.bmp) graphics file format. This makes it possible to 00034 * use resources created with Windows development tools inside FOX without 00035 * need for graphics file format translators. The bitmap loaded handles 00036 * 1, 4, and 8 bit paletted bitmaps, 16 and 24 bit RGB bitmaps, and 00037 * 32 bit RGBA bitmaps. 00038 */ 00039 class FXAPI FXBMPImage : public FXImage { 00040 FXDECLARE(FXBMPImage) 00041 protected: 00042 FXBMPImage(){} 00043 private: 00044 FXBMPImage(const FXBMPImage&); 00045 FXBMPImage &operator=(const FXBMPImage&); 00046 public: 00047 static const FXchar fileExt[]; 00048 static const FXchar mimeType[]; 00049 public: 00050 00051 /// Construct image from memory stream formatted in Microsoft BMP format 00052 FXBMPImage(FXApp* a,const void *pix=NULL,FXuint opts=0,FXint w=1,FXint h=1); 00053 00054 /// Save pixels into stream in Microsoft bitmap format 00055 virtual FXbool savePixels(FXStream& store) const; 00056 00057 /// Load pixels from stream in Microsoft bitmap format 00058 virtual FXbool loadPixels(FXStream& store); 00059 00060 /// Destroy icon 00061 virtual ~FXBMPImage(); 00062 }; 00063 00064 00065 /** 00066 * Check if stream contains a bitmap, return true if so. 00067 */ 00068 extern FXAPI FXbool fxcheckBMP(FXStream& store); 00069 00070 00071 /** 00072 * Load an BMP (Microsoft Bitmap) file from a stream. 00073 * Upon successful return, the pixel array and size are returned. 00074 * If an error occurred, the pixel array is set to NULL. 00075 */ 00076 extern FXAPI FXbool fxloadBMP(FXStream& store,FXColor*& data,FXint& width,FXint& height); 00077 00078 00079 /** 00080 * Save an BMP (Microsoft Bitmap) file to a stream. 00081 */ 00082 extern FXAPI FXbool fxsaveBMP(FXStream& store,const FXColor *data,FXint width,FXint height); 00083 00084 } 00085 00086 #endif
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