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#include <FXGLObject.h>
Inheritance diagram for FX::FXGLObject:
Public Types | |
enum | { ID_LAST = 10000 } |
Public Methods | |
FXGLObject () | |
Constructors. | |
FXGLObject (const FXGLObject &orig) | |
Copy constructor. | |
virtual void | bounds (FXRange &box) |
Called by the viewer to get bounds for this object. | |
virtual void | draw (FXGLViewer *viewer) |
Draw this object in a viewer. | |
virtual void | hit (FXGLViewer *viewer) |
Draw this object for hit-testing purposes. | |
virtual FXGLObject * | copy () |
Copy this object. | |
virtual FXGLObject * | identify (FXuint *path) |
Identify sub-object given path. | |
virtual FXbool | canDrag () const |
Return true if this object can be dragged around. | |
virtual FXbool | canDelete () const |
Return true if this object can be deleted from the scene. | |
virtual FXbool | drag (FXGLViewer *viewer, FXint fx, FXint fy, FXint tx, FXint ty) |
Drag this object from one position to another. | |
virtual | ~FXGLObject () |
Destructor. |
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