boxCenter(const FXRange &box) | FXRange | [friend] |
boxCorners(FXVec *points, const FXRange &box) | FXRange | [friend] |
boxDiagonal(const FXRange &box) | FXRange | [friend] |
boxIntersect(const FXRange &box, const FXVec &u, const FXVec &v) | FXRange | [friend] |
clipTo(const FXRange &box) | FXRange | |
contains(FXfloat x, FXfloat y, FXfloat z) const | FXRange | |
depth() const | FXRange | [inline] |
empty() const | FXRange | |
FXRange() | FXRange | [inline] |
FXRange(FXfloat xlo, FXfloat xhi, FXfloat ylo, FXfloat yhi, FXfloat zlo, FXfloat zhi) | FXRange | [inline] |
height() const | FXRange | [inline] |
include(const FXRange &box) | FXRange | |
include(FXfloat x, FXfloat y, FXfloat z) | FXRange | |
include(const FXVec &v) | FXRange | |
longest() const | FXRange | |
operator<<(FXStream &store, const FXRange &box) | FXRange | [friend] |
operator>>(FXStream &store, FXRange &box) | FXRange | [friend] |
operator[](FXint i) | FXRange | [inline] |
operator[](FXint i) const | FXRange | [inline] |
overlap(const FXRange &box) const | FXRange | |
shortest() const | FXRange | |
side(FXint i) const | FXRange | [inline] |
width() const | FXRange | [inline] |