det(const FXDHMat &m) | FX::FXDHMat | [friend] |
eye() | FX::FXDHMat | |
frustum(FXdouble left, FXdouble right, FXdouble bottom, FXdouble top, FXdouble hither, FXdouble yon) | FX::FXDHMat | |
FXDHMat() | FX::FXDHMat | [inline] |
FXDHMat(const FXDHMat &other) (defined in FX::FXDHMat) | FX::FXDHMat | |
FXDHMat(FXdouble w) (defined in FX::FXDHMat) | FX::FXDHMat | |
FXDHMat(FXdouble a00, FXdouble a01, FXdouble a02, FXdouble a03, FXdouble a10, FXdouble a11, FXdouble a12, FXdouble a13, FXdouble a20, FXdouble a21, FXdouble a22, FXdouble a23, FXdouble a30, FXdouble a31, FXdouble a32, FXdouble a33) (defined in FX::FXDHMat) | FX::FXDHMat | |
FXDHMat(const FXDHVec &a, const FXDHVec &b, const FXDHVec &c, const FXDHVec &d) (defined in FX::FXDHMat) | FX::FXDHMat | |
invert(const FXDHMat &m) | FX::FXDHMat | [friend] |
left() | FX::FXDHMat | |
look(const FXDVec &eye, const FXDVec &cntr, const FXDVec &vup) | FX::FXDHMat | |
operator * (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator * (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator * (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator *(const FXDHVec &v, const FXDHMat &m) | FX::FXDHMat | [friend] |
operator * (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator *(const FXDVec &v, const FXDHMat &m) | FX::FXDHMat | [friend] |
operator * (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator *=(FXdouble w) (defined in FX::FXDHMat) | FX::FXDHMat | |
operator *=(const FXDHMat &w) (defined in FX::FXDHMat) | FX::FXDHMat | |
operator const FXdouble *() const (defined in FX::FXDHMat) | FX::FXDHMat | [inline] |
operator FXdouble *() | FX::FXDHMat | [inline] |
operator+(const FXDHMat &a, const FXDHMat &b) | FX::FXDHMat | [friend] |
operator+=(const FXDHMat &w) (defined in FX::FXDHMat) | FX::FXDHMat | |
operator- (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator- (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator-=(const FXDHMat &w) (defined in FX::FXDHMat) | FX::FXDHMat | |
operator/ (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator/ (defined in FX::FXDHMat) | FX::FXDHMat | [friend] |
operator/=(FXdouble w) (defined in FX::FXDHMat) | FX::FXDHMat | |
operator<<(FXStream &store, const FXDHMat &m) | FX::FXDHMat | [friend] |
operator=(const FXDHMat &other) | FX::FXDHMat | |
operator=(FXdouble w) (defined in FX::FXDHMat) | FX::FXDHMat | |
operator>>(FXStream &store, FXDHMat &m) | FX::FXDHMat | [friend] |
operator[](FXint i) | FX::FXDHMat | [inline] |
operator[](FXint i) const | FX::FXDHMat | [inline] |
ortho(FXdouble left, FXdouble right, FXdouble bottom, FXdouble top, FXdouble hither, FXdouble yon) | FX::FXDHMat | |
rot(const FXDQuat &q) | FX::FXDHMat | |
rot(const FXDVec &v, FXdouble c, FXdouble s) | FX::FXDHMat | |
rot(const FXDVec &v, FXdouble phi) | FX::FXDHMat | |
scale(FXdouble sx, FXdouble sy, FXdouble sz) | FX::FXDHMat | |
scale(FXdouble s) (defined in FX::FXDHMat) | FX::FXDHMat | |
scale(const FXDVec &v) (defined in FX::FXDHMat) | FX::FXDHMat | |
trans(FXdouble tx, FXdouble ty, FXdouble tz) | FX::FXDHMat | |
trans(const FXDVec &v) (defined in FX::FXDHMat) | FX::FXDHMat | |
transpose(const FXDHMat &m) | FX::FXDHMat | [friend] |
xrot(FXdouble c, FXdouble s) | FX::FXDHMat | |
xrot(FXdouble phi) (defined in FX::FXDHMat) | FX::FXDHMat | |
yrot(FXdouble c, FXdouble s) | FX::FXDHMat | |
yrot(FXdouble phi) (defined in FX::FXDHMat) | FX::FXDHMat | |
zrot(FXdouble c, FXdouble s) | FX::FXDHMat | |
zrot(FXdouble phi) (defined in FX::FXDHMat) | FX::FXDHMat | |